Stats – Energy Maximum – the amount of energy the unit can have - Stats – Energy Regeneration Rate – self-explanatory - Stats – Energy Starting Amount – self-explanatory - Stats – Flags – Different flags the unit can have (e.g is the unit considered a hero unit, is the unit cloaked by default etc. UEDAIP is a Starcraft Remastered mod created with the aim of enhancing, improving and making all existing Starcraft campaigns originally made by Blizzard fun even for more experienced players, while also giving them opportunities to make their play better either by pushing them to improve their macro, creating situations in.
![starcraft remaster no maps in editor starcraft remaster no maps in editor](https://gameranx.com/wp-content/uploads/2017/07/starcraft-remastered-700x393.jpg)
Movement - Speed – the unit's maximum movement speed - Stats – Cargo Size – the number of slots the unit takes when inside a transport unit) - (none) Description – the unit's tooltip text - (none) Kill Resource – the bounty awarded for killing the unit - (none) Life Regeneration Delay – the time it takes for the unit's HP to start regenerating after getting hit - (none) Shield Regeneration Delay – the same as the previous option, only regarding the shields - (none) Weapons – the weapon(s) the unit uses - Combat - Life Armor – the starting amount of armour the unit has
![starcraft remaster no maps in editor starcraft remaster no maps in editor](https://i.pinimg.com/originals/3d/a1/73/3da173102c8a757253741852a393e959.jpg)
The plus of this is that maps made like this can be played on Remastered on regular with pubs. There's a newer version EUD Editor 3, but I'm more familiar with EUD Editor 2 and find it much easier to navigate.
![starcraft remaster no maps in editor starcraft remaster no maps in editor](https://www.notebookcheck.com/fileadmin/Notebooks/News/_nc3/Starcraft_Remastered.png)
(none) Attributes – the unit attributes (e.g is the unit considered a light, biological etc. EUD Editor 2 is an incredibly powerful tool.